﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ServerSocket.entity
{
    class User
    {
        /// <summary>
        /// 昵称
        /// </summary>
        public string NickName;
        /// <summary>
        /// 用户名
        /// </summary>
        public string Username;
        /// <summary>
        /// 密码
        /// </summary>
        public string Password;
    }
}
